Introducing EliteBomb Lite (for Legacy 1.6 Devices)

I’ve been getting emails from users of legacy devices still running Android 1.6 asking why they can’t install EliteBomb, and I decided to port the application over to that version. This will be available in the Android market as “EliteBomb Lite” soon. EliteBomb lite is a copy of the free version, but without the ability to select from you contacts (which uses APIs introduced in 2.0). I don’t have any plans of porting over EliteBomb Plus to 1.6 at the moment. EliteBomb lite will be supported by advertisements, and will offer all other features present in the free version of EliteBomb, including SMS limit removal. If you have a device running a version of Android higher than 1.6, I do not recommend using EliteBomb Lite, as there are no benefits to using the Lite version. Unlike the regular and the Plus version of EliteBomb, EliteBomb Lite doesn’t even request the permission to read your contacts, since that feature isn’t available. EliteBomb Lite uses the maxSDKVersion attribute in the Android SDK in order to hopefully prevent the application from being used on version of Android greater than 1.6. Even though setting the maxSDKversion value is typically a bad idea, I believe it will help prevent people from installing the Lite version on their device if they don’t have to, since the Lite version provides a lesser user experience than the regular, free version. If you have a legacy device, expect to see EliteBomb Lite in the Android market soon. Also, here is the high resolution application icon that I created for EliteBomb Lite:

UPDATE: EliteBomb Lite is available in the Android market. Users of devices with versions of Android greater than 1.6 will not be able to see it listed.

Updating Content Ratings on All My Applications in Android Market

The Android market now requires all developers to set a content rating in the Android market, selecting which age group the application is appropriate for. I am currently in the process of updating the content ratings on all of my applications so that they will continue to be available to all audiences in the Android market.

New High Resolution InfiniteSMS Application Icon

Following the trend of creating high resolution application icons, I finished creating a new, high resolution application icon for InfiniteSMS. Personally, I don’t like this one as much as some of my other icons, but I didn’t want to spend too much time working on a new icon for InfiniteSMS when it’s more important to make sure that the application works well, and supports as many Android devices as possible. For this one, I was going for a cold, icy look, to match the light blue coloration of the existing InfiniteSMS icon. Anyways, here is the new high resolution icon for InfiniteSMS:

InfiniteSMS Android 2.2 (Froyo) SMS Limit Removal Fixed

In the newly released version 0.8 of InfiniteSMS, SMS limit removal in Android 2.2 (Froyo) has been fixed by porting over the working limit removal code from EliteBomb.  The update is available on the Android market right now, so if you don’t use EliteBomb and want to remove your SMS sending limitation on your rooted device, download the new version of InfiniteSMS now.

What I Think About the New YouTube Widget

Don’t get me wrong… I absolutely love the new YouTube application (well, new to me, considering I’ve been stuck with the archaic version in Android 2.1), and the application itself is a huge step forward from how the application used to be, and, I must say that it has one of, if not the best touch screen video player controls on any mobile device. However, there is one major flaw that only recently caught my attention: the style of the new YouTube widget. At first, it doesn’t look that bad. It tries to stand out by using the YouTube logo as part of the outline of the widget, and it has a very unusual gradient and outline (for the Android platform). Unfortunately, being creative and having a non-native feel are probably the worst traits of this widget. The left and right margins of this icon are very slim, causing the widget to feel cramped, and not fit in with most of the other Android widgets. In addition to that, the borders of this widget are really ‘sharp’ looking, in comparison to other widgets. Don’t know what I’m talking about? Take a look at the Google Search widget, the news and weather widget, the Google Buzz widget, the “Power Control” widget, or almost every other widget that comes preloaded with Android. Also, I don’t think I like the partial transparency of this widget, as it just doesn’t ‘feel’ right to me, since most other widgets are fully opaque with subtle transparent drop shadows and anti-aliased rounded corners. Functionality wise, the widget is great, since it’s mostly just a redesign of the previous YouTube widget.  While the widget looks great alone, when it’s on a mobile device, next to icons and other widgets, it feels cramped, the borders are too noticeable, and it doesn’t feel very native. Really, YouTube did an excellent job functionality wise with both the YouTube application and the widget, but I think there is always room for improvement, in particular, they could allocate more room for the title of the video by moving the record button under the search icon, and having them on top of each other, and moving the separator for the video information over to the right. Then they could go back to the old styling of the widget’s background, which looked similar to what was seen in the ‘power control’ widget. However that’s just my opinion on the new widget, and I’m sure that there are plenty of people out there who love the new look. My biggest complaint, however, is the slim margins on the sides of the widget.

Automatic SMS Limit Removal WORKING on Android 2.2 (Froyo)!

I’ve been messing around with the SMS limit removal code in EliteBomb Plus on my rooted Android 2.2 device (Samsung Epic 4G, running the leaked ROM), and I just managed to get the SMS limit removed 100% automatically! This is very exciting, as this feature is the #1 request I get. In fact, this feature is so major, that I will be bumping the version number to 3.0 when I get it released to the Android market. I have not tested the code for backwards compatibility with devices with Android versions less than 2.2, but I don’t see any reason why it shouldn’t work. This feature will be released first in EliteBomb Plus, and it will be ported over into the free version of EliteBomb shortly afterwards (I like to reward my paying customers). Before I release this, I plan on doing some further testing to ensure that everything does in fact work properly, and it’s repeatable. Unfortunately this process involves removing the limit and resetting it to default several times to make sure that it works. There isn’t much I can do about that unfortunately. However, I’m really excited to finally have this working, and it’s great to be able to release this to make removing the SMS sending limit much easier. Once again, the version with the fixed limit removal will have a version number of 3.0. Look for it in the market very soon. I will also be updating InfiniteSMS, since it’s mostly the same code. Anyways, I should stop working on writing this, and get back to work. I’m just really excited to have this working! ;)

UPDATE: Version 3.0 of EliteBomb Plus is on the market right now! Check it out in the Android market! :) The free version of EliteBomb should have the fix available very soon. Keep an eye out for it…

UPDATE 2: The fix is now available for the free version of EliteBomb as well! If you don’t have it already, I highly recommend downloading it now.

Incorrect FiOS WEP Calculator Mobile Browser Detection Fixed

Today I fixed a bug in the FiOS WEP Calculator mobile browser detection code. iOS devices and BlackBerry phones are no longer detected as Android devices. This fix will make the site more usable for users by displaying more relevant information under the download section. To check out the changes, visit the FiOS WEP Key Calculator website on your mobile device.

Introducing FiOS WEP Calculator Mobile!

For all of you who don’t have an Android device, it’s been difficult to calculate a default FiOS WEP key using your mobile phone. Well not any more! Now if you visit the FiOS WEP Calculator website on any mobile device, as long as your device supports JavaScript, you can calculate a default WEP key (I’m also planning on porting the script to PHP, and using server-side calculations for devices that don’t support JavaScript in the future). The mobile optimized version is incredibly lightweight, with no CSS files (all styles are embedded in the main page) or images, what-so-ever, and all unnecessary formatting in the source code removed. On a 3G connection, the page should easily load in under 1 second almost every time (the entire page is less than 3kb). I believe that this new website will make it significantly easier for users of every mobile platform to use FiOS WEP calculator on the go. To check it out, visit goo.gl/D6P5x on your mobile phone, or scan the following QR code:

Clippy High Resolution Application Icon Done

Because of the professional nature of Clippy, my clipboard management application, in comparison to some of my other applications, I decided to go with a really simple, yet elegant and polished look on this one. Because I recreated the original Clippy icon as a scalable vector image, creating this new icon was a piece of cake, and there’s literally no loss of quality at all. Most of the work was playing with the drop shadow behind the clipboard until it looked just right. This new icon is already up on the Android Market as I’m writing this post.

As always, I’m interested in knowing your opinion on my icons and other artwork, and I will take them into consideration when working on future projects.

Simple Dice High Resolution Application Icon Done

Continuing the pattern of updating all of my Android applications to include the new, mandatory high-resolution application icons, I’ve been working on a new logo for my dice rolling application, Simple Dice. After messing around with it for a while, I finally managed to come up with something that looks great, and is unique when compared to my other high resolution application icons. This new icon makes use of the “What Do We Do All Day” font by Heather Taylor (no relation to me). I used a spiral background to visually symbolize the movement of rolling the dice, and layered a few copies of the dice image on top of each other in order to create an almost three dimensional look and feel, as well as a subtle glow behind the text and the die itself. I will be using this new high resolution icon for both the free version and the $0.99 donation (advertisement-free) version of Simple Dice in the Android market.